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时间:2022-12-20 来源:otovc.com

Wrong as a universal phenomenon for visual modeling design is a certain influence in the design work and creative arts, Research wrong, as the principle and the law, and reasonable use of the wrong as could be made more perfect design and creativity. In costume design, we can use the law as wrong to adjust the shapes of clothing, body shape and facial make up for deficiencies. Depending on the wrong body has corrected a very important role, as the rational use of the wrong, prominent human advantages, while less conspicuous shortcomings. Simple, that is the height of human Plumpness and Slenderness is oblique, on the physical deficiencies corrected only through dress so short it seems a bit higher, long look dwarf, or for the fat looks skinny, skinny look fat 1:00 of the bunch, as is usually the wrong length, wrong, as segmentation, wrong angle and contrast as wrong as used in the costume design more, but also to rectify the human effects are more obvious. Wrong, as the human body can be divided into pairs to correct facial shape corrected and the right to correct. This paper explains the various common law as wrong at the same time as the analysis of the law in the wrong clothes, the application Research focused on fabric color contrast wrong, as the effects of wearing the wrong, as law and the human right to correct the two , and graduated with my design, the style, as further emphasized the wrong law to rectify the importance of the human body, but also from the fashion design style conference to clarify the law as wrong in handling human relations and the role of clothing. Want to dress designers and in handling human relations and clothing to provide some of Instruction.

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